I discovered this proposal on for curriculum proposals.
Author: Gary Ackerman
On Innovation
Innovation can be classified into four main types:
The Complete, if Flawed, Guide to Generative AI
David Clinton’s The Complete Obsolete Guide to Generative AI is a must-read for computer science students looking to break into the exciting field of AI. This book offers a comprehensive overview of generative AI, covering everything from the basics of how AI models work to the practical applications of AI in various industries. What makes Read More
Book Review: The Algorithm
AI is all the rage, and it has been for a few years. Some folks are raging advocates for AI, and they claim it will fix everything. Other folks rage against it, and they claim it will ruin everything. The truth probably lies somewhere between the two extremes, but Hilke Schellmann’s book The algorithm: How Read More
AI Snake Oil
As educators, we constantly strive to equip our students with the tools they need to navigate an increasingly complex world. One of the most significant challenges facing us today is the rise of Artificial Intelligence (AI) and its pervasive influence across various aspects of life. It’s crucial that we, as teachers, not only understand AI Read More
#elevatorpitches Facial Recognition
Facial recognition technology is a form of biometric technology that uses computer algorithms to identify individuals based on their unique facial features. It works by analyzing an image or video of a face, extracting key features like the distance between the eyes, nose, and mouth, and comparing these features to a database of known faces.
Technology in Education
Recently, I have been involved in a number of projects designed to adapt generative AI to educationally relevant task. Along the way, I have been finding some adaptations of some of my writing that is spot-on. This post is comprises some questions and answers generated from a chapter entitled “Learner Tasks” in my 2015 book. Read More
AI Generated Post: Planning Based on Educational Design Research
Iterative planning, central to educational design research, allows schools to continuously refine their technology implementations based on real-world feedback:
AI Generated Post: Education as a Technology
Seeing education as a technology helps us understand its evolution, development, and impact. Like other technologies, education has a modular structure, meaning it consists of interconnected components (curriculum, instruction, assessment). It is also recursive, existing at multiple levels (classroom, school, district). Recognizing education as a technology allows us to analyze its effectiveness, adapt to changing Read More