Cell phones have been arriving in schools in the packets of students for the entirety of the 21st century. For most of this century, the cell phones they have been bringing into schools are smartphones which can distract students with a myriad of channels for communications and apps. Those channels for communication and apps can Read More
Category: Technology
On Generative AI and Assignments
One bit of advice given to teachers that seems to be common in this year since generative AI stormed on to the educational landscape is “if your assignments can be done by ChatGPT, then it is time to update the assignment.” While that may be true, the reality is that few teachers want to hear Read More
Standardization of IT
Schools are characterized by large numbers of users all with similar technological needs. For example, in a school enrolling 500 students in the middle grades and providing one device for each student will need 500 identical devices. Deploying identical devices is particularly important for school populations as teachers must plan for all students to have Read More
edtech for IT: Technology in Teaching
When designing systems to move useful bits to people in most business settings, IT professionals can make certain assumptions about the abilities of the people who will be interacting with the systems. It is also probable that those people will have clear and well-bounded needs; workers in specific offices need the software and data to Read More
Teaching Via Technology
Teaching via technology describes teaching in which the lesson could be done with or without the technology. The technology may increase the efficiency of some activities, but IT does not influence what students do or how they think about the material being presented. Consider, for example, a mathematics classroom in which students solve problems on paper. When Read More
edtech for edleaders: Computer Systems
Computers are systems in the true sense of the word. For several decades, “computer” meant a box that rested on a desk; users controlled software that was installed on a disk inside that box and they created information by means of a keyboard and a mouse that were plugged into the box. The user saw Read More
edtech for IT: Elevator Pitch on Users in Schools
Assumptions about the users’ capacity to operate the devices, adapt to changes, and operate the systems effectively all affect how systems are designed. For those who have experience managing IT in organizations where all the users are adults and those who have completed typical IT programs in schools (including trade schools, community colleges, and universities) Read More
edtech for IT: Creative Commons
Lawrence Lessig, a law professor at Harvard, founded the Creative Commons in 2001. This non-profit organization supports authors who apply Creative Commons licenses to the works they create. While materials published under any Creative Commons license (as of 2022 there are seven different licenses) are available at no cost, they are still copyrighted, but—depending on Read More
edtech for IT: What They Teach- Coding
Coding, of course, refers to teaching students how to program. Coding can be it’s own subject in school (such as high schools participating the Advanced Placement Computer Science courses), it can be incorporated into other lessons (such as middle school math students coding with Scratch in mathematics courses), or it can be the focus of Read More
My Response to ChatPGT
Some colleagues in IT departments and I had a chat about ChatGPT and similar tools yesterday. It was interesting to get the perspective of those who work primarily in IT rather than in education. As our chat ended, we were considering how to respond to calls to block access on our institutional networks. Here is Read More