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On Email in Schools

A discussion with a colleague about “the death of email” led me to think about why he is wrong… here is the argument I presented to him: The first tool for technology-mediated interaction to gain widespread use among educators was electronic mail (email); and the number of messages (along with attachments) sent between accounts is Read More

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Elevator Pitch: Tech = Tame, Education = Wicked

Technology problems are tame because:  we can all easily recognize them as problems (for example, the network doesn’t respond, so we can’t do our work);  we have known methods of restoring it (we know how to isolate malfunctioning parts of the system and there are known processes for fixing them)  we all agree when they are resolved (we get back Read More

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Student IT Users

A theme I have addressed several times in this blog is the difference between information technology users in schools and technology users in other organizations. In this post, I focus specifically on the characteristics of student user that be unfamiliar to IT managers who learned their craft in businesses and industries. When IT professionals understand Read More

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IT & Education: Language Differences

I once served on a committee hiring a professional who was primarily going to serve as network administrator. We were in the second interview, so there were fewer questions and more discussions. The candidate asked, “What can you tell me about the environment?” The superintendent who admitted little knowledge of technology began describing efforts they Read More

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Elevator Pitch: Appropriate, Proper, Reasonable IT

Technology that is appropriately used meets the needs of those who provide the mission-critical functions of the organization. For the technology to be reliable, robust, and secure, it must be properly configured. Technology is reasonable if is fits into budgetary limits and aligns with  the organization’s policies and mission. If the technology fails to meet Read More

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On “Teaching Computers”

When I first started in education, computers were a marginal tool. Literally, they were in a back corner of the classroom and used for special purposes. Over time, they became more central to the curriculum and in the teaching spaces. The question that has interested me recently is “Who is responsible for teaching students how Read More

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Natural Learning in Video Games

Caine and Caine (2011) reviewed explored the cognitive engagement that has been designed into video games. They find “popular technology engages children and adults using challenging scenarios, exciting and relevant social issues, collaboration, ownership, relevant engagement, competition, and action” (p. 8); they find these features contribute to a situation in which natural learning occurs. Natural Read More

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Elevator Pitch on IT Mission Creep

“Mission creep” is a familiar concept. An organization undertakes a project with an intended outcome defined–it is the value that will accrue as the project becomes complete. Over time, the project expands to include more and more outcomes. Before leaders stop to realize it, the original mission has become something far different. In schools, computers Read More