In recent years, education (especially K-12 schools) have adopted Google Suite and Chromebooks is serious way. I understand that… these devices are inexpensive and easy to manage and allow the difficult work of managing network operating systems to be “outsourced.” I do think this is being adopted with little skepticism, reflection, or consideration for what Read More
Category: Technology Planning
A View of Technology
Historians of technology recognize the collection of human technologies includes both hard technologies and soft technologies. Hard technologies include the artifacts—from stone axes to automobiles to computers—that humans have built and that can be held and manipulated. Soft technologies include those practices—from language to banking to computer software—that function as technologies but that cannot actually Read More
Is Your Data Similar to Research?
“Data driven” or “evidence driven” (as they like to call themselves now) educators and leaders have always sought to co-opt the authority of research. It seems, however, that these leaders and educators lack a consistent and sophisticated understanding of research, and this leads them to use suspect data to support dubious conclusions. A few years Read More
What Leaders say about Iterative Design
I recently worked with some education leaders to design some educational technology projects that were organized around educational design research. Some of their reflections after we finished give us insight into the workflow of leaders. Rachel (one of the leaders) made observations of the differences between the planning that was commonly expected to be followed Read More
#edtech for #edleaders: Some IT Network Vocabulary
The adjectives “robust” and “reliable” are used to describe IT networks. Robust describes the capacity of the network to connect users and provided them with the network information each request in a timely manner. A robust network will allow many users in a classroom to connect with little delay, and there will be little latency Read More
Shared Computing Resources in Schools
While computer rooms have largely fallen out of favor in schools (they were perceived to the removing computing from the classroom where most learning occurs), they continue to be maintained on many schools. As more diverse computing devices have emerged, computer rooms have become more important for providing capacity for specialized purposes that require sophisticated Read More
Improving Conceptual Artifacts
Conceptual artifacts are ideas that we use in planning, but these are ideas whose definitions never change. We are all familiar with the compromises that we make when planning and decision-making, but when planning is organized around conceptual artifacts, we do not compromise on what we mean. When planning with conceptual artifacts we cannot even Read More
Why Educational Design Research
A previous post described educational design research, a method for designing and understanding interventions: Educational Design Research: An Emerging Planning Tool In this post, I continue developing the rationale for using this method. Compared to other planning methods and other methods of gathering data and evidence, educational design research may be perceived as necessitating greater Read More
Barriers to #edtech Efficacy
If information technology is to be used to realize the strategic goal of allowing students to fully participate in the digital world, then it must be appropriately used, properly configured, and reasonably supported. Deficiencies in any of these aspects of technology management are a serious threat to the overall efficacy of the IT managers. To Read More
IT and Control
Early in the history of electronic digital computing, computers were large devices that filled rooms. During this phase of their evolution, the calculation to be performed by the computer was hard-wired into the circuits. Changing the calculation required technicians to physically reconfigure the circuits following the direction of the computer engineers. Lohr (2001) observed the Read More